-- Decompiled with the Synapse X Luau decompiler.

local l__CommonOHOH__1 = _G.CommonOHOH;
local v2 = {};
local l__MessagingService__1 = game:GetService("MessagingService");
function v2.SubscribeAsync(p1, p2, p3)
	return l__MessagingService__1:SubscribeAsync(p2, p3);
end;
function v2.BroadMessage(p4, p5, p6)
	l__MessagingService__1:PublishAsync(p5, p6);
end;
return v2;
